Thomas Whitfield brings to the practice of digital creative design more than 15 years of experience from his work in iconography, identity creation, graphic arts, motion graphics with 3D animation, along with title design and UI/UX development for various gaming applications and mobile device applications. Originally from the San Francisco bay area, Thomas received his formal education in the arts and design from Ohlone College of Fremont, CA in 1999. His early involvement in the dot com industry of the San Jose, CA area built the groundwork for him to transition later on to the entertainment sectors of the multimedia production industry when he spent several years as a professional freelance designer in the Venice, CA area of southern California.
From 2010 to 2014, Thomas was positioned as the Senior Graphic Designer of UI/UX development and game branding/identity for 3G Studios, Inc. of Reno, NV. He is actively interested in advancing his design and art direction career in new areas of business growth and client enrichment. Thomas has a specific interest in moving and relocating back to the San Francisco bay area or Los Angeles, CA in the immediate future.
Specialties: Creative Direction, Motion Graphics, UI/UX development, Title Design, Typography, 2D Compositing, 3D modeling and animation, Nevada-style Casino gaming production, storyboarding, and entertainment production.
I exclusively use the entire Adobe Creative Suite Master Collection CS6 (Photoshop, Illustrator, Flash, After Effects, Premiere) for digital compositing. For any 3D motion graphics I use and exclusively endorse Maxon Cinema 4D. I am also skilled in Apple Final Cut Pro for video editing. I haven't yet made the big move to Adobe Creative Cloud but I am eager and open to making that type of professional move when the opportunity presents itself.